Project Description
Nate's Rogue-like Game is a console-style rogue-like, inspired by Nethack, ADOM, and D&D, and developed in C#.


The game itself will be a class library, and the initial renderer will be built in WPF.

Done:
Base library
WPF Renderer

In-progress:
Random room generation
Basic input / movement

To-do:
AStar pathfinding implementation
Door / corridor generation
Attributes
Skills
Survival / combat mechanics
Magic
Items
NPCs
Quests
Main Menu
Save / Restore Game

Last edited Oct 16, 2012 at 5:30 PM by nathantreid, version 7